local S = minetest.get_translator("wood_and_saws")

crafting.register_recipe(
	{
		output = "saw",
		type = "inv",
		items = {"cobble 4", "iron_ingot"},
		always_known = true,
	})

local function saw(itemstack)
	local def = itemstack:get_definition()
	if def and def._sawing_result
	then
		itemstack:take_item()
		minetest.sound_play("wood_and_saws_saw",
		{
			gain = 0.3,
			pos = pos,
			pitch = 1 + ((math.random() - 0.5) / 8)
		})
		return ItemStack(def._sawing_result)
	else
		return ItemStack(nil)
	end
end


local function saw_rightclick(pos, node, clicker, itemstack)
	local result = saw(itemstack)
	local inv = clicker:get_inventory()
	local ret = inv:add_item("main", result)
	
	
	return itemstack
end

local function set_infotext(pos)
	local meta = minetest.get_meta(pos)
	meta:set_string("infotext", S("Saw\n@1", S("Use with logs or planks to saw")))
end

minetest.register_node("wood_and_saws:saw",
{
	description = S("Saw@n@1",
		minetest.colorize("#90FFFF", S("Cuts logs to planks and planks to sticks"))),
	drawtype = "mesh",
	mesh = "wood_and_saws_saw.obj",
	on_rightclick = saw_rightclick,
	tiles =
	{
		{
			name = "wood_and_saws_saw_blade.png",
			animation =
			{
				type = "vertical_frames",
				aspect_w = 16,
				aspect_h = 16,
				length = 0.5,
				
			},
		},
		"wood_and_saws_saw_base.png"
	},
	
	groups = {cracky = 3,},
	sounds = generic_media.node_sound_metal_defaults(),
	sunlight_propagates = true,
	inventory_image = "wood_and_saws_saw_inventory.png",
	wield_image = "wood_and_saws_saw_inventory.png",
	is_ground_content = false,
	paramtype2 = "facedir",
	collision_box =
	{
		type = "fixed",
		fixed = {
			{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
		},
	},
	selection_box =
	{
		type = "fixed",
		fixed = {
			{-0.5, 0, 0, 0.5, 0.5, 0},
			{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
		},
	},
	damage_per_second = 5,
	on_construct = set_infotext,
	stack_max = 1,
})
minetest.register_alias("saw", "wood_and_saws:saw")
--https://freesound.org/people/180007/sounds/445526/
